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Necromancer

A Necromancer practices magic, sorcery &/or divination by conjuring up the dead. He is an advocate to the study of life & death. He communicates with spirits to predict the future, "borrow" their power or command them to do his bidding.

necromancer

The Making of Necromancer

How'd I do it? Watch how I work! Here are scanned images of the illustration in development! See Necromancer in the works, from preliminary pencil sketch to the final pen & ink drawing! These phase-by-phase drawings may also give you some ideas for your own drawings!

C lick the images to see full-view

necromancer

Phase 1

I found an old ink drawing of a character concept I made in 2008.

His anatomy is way too exaggerated: the waist, elbows, knees & wrists are too narrow & the fingers are short.

necromancer

Phase 2

I transfered the drawing in pencil onto another sheet of paper, changing the parts I didn't like as I went along.

necromancer

Phase 3

Outlined the drawing in ink.

necromancer

Phase 4

Shaded-in the flesh & his jewelry.

necromancer

Phase 5

Shaded-in the fabric of his trousers & glove.

Blocked in the shoes - the use of solid black & hints of white give out the illusion that they're shiny patent leather.

necromancer

Phase 6

Shaded-in the hair, bandages & sash.

Shaded-in the fireball - to make it look interesting, I used heavy to light points or dots.

necromancer

Phase 7

Let's start building up a background, something that adds character to out subject!

Added outlines of doors & windows. The simple task of choosing which style matters. In this case, I chose the Gothic kind as it suits the Necromancer best.

Added fog/smoke, with an outline similar to the tail of the fireball so they won't clash.

For the lower part of the background, I'm planning to scatter a few mean-looking skulls.

necromancer

Phase 8

I'm drawing the skull on separate sheet of paper to serve as a template.

This way, I'll only have to position the template underneath the original drawing to transer the designs using a lightbox.

necromancer

Phase 9

Transfered the skull onto the original drawing; it's the same design copied thrice on different areas.

necromancer

Phase 10

Expressed gothic walls as solid black. Brickwork detail would just clash with the subject.

Floor is textured with horizontal parallel lines to pull the subject (mostly rendered with diagonal lines) away from the background.

Skulls are textured with fine lines (finer than those used on trousers) to prevent the Necromancer from blending into them.

The object of a background is to make the subject "pop-out". The best way to do this is to render the background in lines opposing those used on the subject.

Finished.

   
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