Phase 1
A unicorn would never do without a dragon to go with it.
I want to make a dragon that distinguishes itself from the snake-like beast in myths. The most effective way to do this is to give our creature heavy fore &hind legs. |
Phase 2
The dragon's most fearsome attribute is it's head. So, I've given him the works - multiple horns, huge nostrils, predator eyes & frills". |
Phase 3
Outlined in ink. |
Phase 4
Shaded-in the fur on his shoulders & forehead.
Shaded-in the hair on the tip of his tail & forehead.
Blocked-in horns on his forehead & frills. |
Phase 5
Added texture to the frills on his head & back using pointillist technique. |
Phase 6
Rendered the neck, tail & shoulders using strict cross-hatching. This gives the illusion of the skin having a dry, rough & reptilian texture. |
Phase 7
Rendered the hind & forelegs.
Notice that the hatching on the forearms differs from the rest of the body. The texture is effective in expressing the lose, iguana-like folds on the skin of the forelegs. |
Phase 8
Added glowing bubbles in the upper left corner to balance the weight of the dragon which occupies most of the space; also to hint at magic.
Finished. |